#include <QObject>
#include <QQmlEngine>
Go to the source code of this file.
Classes | |
class | Soundmanager |
The Soundmanager class provides several sounds which can be played. The Soundmanager is implemented as a singleton to manage the required resources. More... | |
Enumerations | |
enum | SoundEffects { SoundEffects::Collision1 = 0, SoundEffects::Collision2 = 1, SoundEffects::Collision3 = 2, SoundEffects::Collision4 = 3, SoundEffects::Collision5 = 4, SoundEffects::Collision6 = 5, SoundEffects::Collision7 = 6, SoundEffects::GameOver = 7 } |
Functions | |
QObject * | soundmanagerSingletontypeProvider (QQmlEngine *engine, QJSEngine *scriptEngine) |
Callback function used to get the current instance of Soundmanager within QML. More... | |
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strong |
QObject* soundmanagerSingletontypeProvider | ( | QQmlEngine * | engine, |
QJSEngine * | scriptEngine | ||
) |
Callback function used to get the current instance of Soundmanager within QML.
engine | Unused parameter required by callback. |
scriptEngine | Unused parameter required by callback. |