#include <QObject>#include <QQmlEngine>Go to the source code of this file.
| Classes | |
| class | Soundmanager | 
| The Soundmanager class provides several sounds which can be played.  The Soundmanager is implemented as a singleton to manage the required resources.  More... | |
| Enumerations | |
| enum | SoundEffects { SoundEffects::Collision1 = 0, SoundEffects::Collision2 = 1, SoundEffects::Collision3 = 2, SoundEffects::Collision4 = 3, SoundEffects::Collision5 = 4, SoundEffects::Collision6 = 5, SoundEffects::Collision7 = 6, SoundEffects::GameOver = 7 } | 
| Functions | |
| QObject * | soundmanagerSingletontypeProvider (QQmlEngine *engine, QJSEngine *scriptEngine) | 
| Callback function used to get the current instance of Soundmanager within QML.  More... | |
| 
 | strong | 
| QObject* soundmanagerSingletontypeProvider | ( | QQmlEngine * | engine, | 
| QJSEngine * | scriptEngine | ||
| ) | 
Callback function used to get the current instance of Soundmanager within QML.
| engine | Unused parameter required by callback. | 
| scriptEngine | Unused parameter required by callback. | 
 1.8.8
 1.8.8