#include "lightrayrenderer.h"
#include <QOpenGLBuffer>
#include <QOpenGLFunctions>
#include <QOpenGLShaderProgram>
#include <QSet>
#include <QVector>
#include "lightray.h"
#include "lightraydata.h"
Functions | |
void | pushVertexAndColorToVector (const QVector3D &pos, const QVector3D &color, QVector< float > &vector) |
void pushVertexAndColorToVector | ( | const QVector3D & | pos, |
const QVector3D & | color, | ||
QVector< float > & | vector | ||
) |