#include "lightrayrenderer.h"#include <QOpenGLBuffer>#include <QOpenGLFunctions>#include <QOpenGLShaderProgram>#include <QSet>#include <QVector>#include "lightray.h"#include "lightraydata.h"Functions | |
| void | pushVertexAndColorToVector (const QVector3D &pos, const QVector3D &color, QVector< float > &vector) |
| void pushVertexAndColorToVector | ( | const QVector3D & | pos, |
| const QVector3D & | color, | ||
| QVector< float > & | vector | ||
| ) |
1.8.8