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lightray.h File Reference
#include "player.h"
#include <QObject>
#include <QVector3D>

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Classes

singleton  QList< T >
 
class  LightRay
 The LightRay class describes the lightrays sent into Scene. Because LightRays are sent into Scene right after creation, they are more lines but rays. Rays are organized as a tree, a ray owns all of its successors(). Most of the game logic is still done within LightRay::update(). More...