This is the complete list of members for LightRayRenderer, including all inherited members.
addLightRay(const LightRay &lightRay) | LightRayRenderer | |
calculateVertexDataFor(const LightRayData &rayData, QVector< float > &vertices, QVector< unsigned int > &indices) | LightRayRenderer | protected |
LightRayRenderer(QObject *parent=0) | LightRayRenderer | explicit |
m_dynamicIndexBuffer | LightRayRenderer | protected |
m_dynamicRays | LightRayRenderer | protected |
m_dynamicVertexBuffer | LightRayRenderer | protected |
m_isStaticVBOUpdateRequired | LightRayRenderer | protected |
m_staticIndexBuffer | LightRayRenderer | protected |
m_staticRays | LightRayRenderer | protected |
m_staticVertexBuffer | LightRayRenderer | protected |
paint(QOpenGLFunctions &gl, const QMatrix4x4 &viewProjection, QOpenGLShaderProgram &shaderProgram) | LightRayRenderer | virtual |
resetDynamicRays() | LightRayRenderer | |
updateDynamicVBO() | LightRayRenderer | protected |
updateRayVBO(QOpenGLBuffer *&vertexBuffer, QOpenGLBuffer *&indexBuffer, const QSet< LightRayData > &data) | LightRayRenderer | protected |
updateStaticVBO() | LightRayRenderer | protected |
~LightRayRenderer() | LightRayRenderer | virtual |